Oct 262011
 

Jeff Tidball and I have been looking at pricing on the Zeppelin Armada card game over the last several months (and yes, the process has taken months just getting in quotes and where warranted samples of the materials we’ve wanted to look at), to get a sense of what we’ll be looking at. (Sidebar: The game design is essentially done, or at least close to it, but we’re waiting on art before the layout job can begin. I’m also working on getting Race to Adventure put together, and RtA might even see publication before ZA, depending on how things all work out. But the ZA quoting process is also working to help narrow the field on who we might use for the RtA printing. Balls, in the air, juggled.)

I really like going with domestic printers where I can, but sometimes the math just doesn’t add up in favor of it. Right now, it’s coming down to this:

The Leading Domestic Option

Pros

  • Strong customer service
  • Turnaround times from placement of order to delivery of product are ideal
Cons
  • Pricing not competitive: estimated $4.84/unit @ 3000, $3.79/unit @ 5000.
  • Can’t deliver desired linen finish at quality/pricepoint we want

The Leading International Option

Pros

  • Pricing competitive: estimated $3.50/unit @ 3000, likely below or near $3/unit @ 5000.
  • Able to supply linen finish at quality/pricepoint we want
Cons
  • Customer service has not impressed me (slow responses, needs “tending” to ship samples, etc)
  • Turnaround times from placement of order to delivery of product are not ideal (overseas shipping means literal slow-boat-from-China effect, plus customs delays)

It’s a bitch; they’re exact opposites of each other, and each has pros that I’d really like to have, and cons that I have a hard time finding a place to be comfortable about.

That $1.34 per unit gap (or even 79 cent gap) you’re seeing on the hard number side is nothing to sneeze at — when you’re intending to price your product at $25, you want your unit cost to be $5 or lower, and the lower the better (assuming all things held equal on quality), because your $25 product is probably selling for $10 per unit into distribution, where you’ll likely make the bulk of your sales. So if I was making a choice based strictly on price, the International Option would be the clear winner.

But damn if I’m not having a hard time finding my peace with that. In my personal life I’m likely to make a choice of customer service over bottom dollar nearly every time, because I’m buying an experience as well as a product, and I want the experience to color my use of the product positively. So my instincts pull strongly in that direction, and push me to find compromises I can live with, like dumping the linen finish intention from the games, and so on.

And after my chance to do a ride-along on a shipment-from-China experience with Hero System 6th Edition (there’s a reason it didn’t get to GenCon in time, and it had everything to do with the international factor), I’m super gun-shy about international shipping times. When I’m publishing books, that’s a decision I can make comfortably. The turnaround I see with my domestic printing options, from POD operations to hard cover full color offset jobs, is just stellar, along with strong customer service, etc, etc. But I can also operate at a comfortably smaller scale with my printings, there.

Not so much with card games, where you’re likely to commit at a 3000-5000 unit level at least — they’d tell you that 10,000 copies is the better entry level, though I’m sticking to my “test the waters” instincts of keeping it down in the 3k-5k range. (Yes, yes, I know about the POD offerings that are in the works out there but I haven’t yet seen the data that tells me they’re ready for prime time.)  So the gulf between those two price points starts to add up, and worse yet if I push to add quality-enhancing value adds that push me over the $5/unit max. As shown above, we’re talking a four thousand dollar difference at 3000 copies. And, yeah: I could kickstarter the thing, make the initial target $4k (or more) to cover the difference between the domestic and the international option. But, guys? I’d rather that $4k go towards getting me a larger print run, or covering more of the other costs on the table. Angst, angst, angst.

So, I feel stuck. Luckily, I don’t have to commit to either of these options right away — I probably have a couple months yet to decide, and frankly January would be just peachy by me, though I expect the ball to start rolling a touch earlier than that. Still: stuck. When it all adds up, the cons are weighing down the pros in each scenario enough that I don’t really like either choice. But them’s my choices, given my constraints.

Which would you choose?

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It’s a new quarter! That means we look back on Q3, the big ‘un, the one with conventions in it, a release of a new Dresden Files novel, awards, all that jazz. How’d we do?

To get a little quarter-to-quarter perspective, I’ve added in a “LQ vs TQ” column showing the percentage change between last quarter and the more recent one. An uptick for most titles — but not a shock. We’ll probably see some significant dropoff in Q4, so tune back in in three months to see that.

Title Sales Last Q Sales This Q LQ vs TQ Prior Lifetime New Lifetime
Penny 49 49 No Change 1065 1114
Diaspora 206 180 -13% 945 1125
Do 631 497 -21% 631 1128
Do:BoL 0 51 New 0 51
DLYM 82 91 +11% 1579 1670
DRYH 188 196 +4% 3949 4145
DFRPG:OW 810 1013 +25% 9903 10916
DFRPG:YS 1099 1427 +30% 11686 13113
Wizard Dice 141 26 -82% 2076 2102
HBR 46 79 +72% 514 593
SOTC 298 345 +16% 6948 7293
SOTS 15 11 -27% 718 729
S7S 43 47 +9% 1671 1718

More detailed breakdown behind the cut.

Continue reading »

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So even though it was a crass marketing-ploy crossover by many lights, I always liked the idea of the “Amalgam” universe that existed briefly when DC and Marvel joined up to create the ultimate mash-up of their two universes. Remixing is powerful methodology, and to be honest it’s that drive to remix that beats at the heart of my World War G idea.

My love of remixes came up again today on twitter. Cam Banks, who’s leading the team over at Margaret Weis Productions on the next Marvel universe RPG, said something about a “doom pool” when alluding to mechanics getting playtested. Being a big fan of the Doom Patrol run that Grant Morrison did in days of old, I misread it as an implication of the Doom Patrol showing up in the Marvel universe and, well… I was off to the races:

In my amalgamverse the Doom Patrol has everything to do with Dr. Doom.  They’re like an International special forces Hulkbuster unit. One of them is a reprogrammed Doombot code-named Robotman.

I can leave it just there and feel the larger shape, iceberg-like, of the whole of that thing. Negative Man as a stealth operative flitting between bodies in the Latverian Underground. Elasti-Girl as a legacy-of-Reed-Richards type passionately committed to stopping Dr. Doom’s agenda on the global scale and less distracted by wild science. And so on.

Mash-ups are powerful juju. And they can get a little addictive once you get started.

So there’s your mission for this Wednesday. In the comments, mash up concepts from two comic book universes and show me the even more awesome amalgam that results! Bonus points for finding an “overt” connection that joins the two universes together (the way I used “Doom” from one to connect to the “Doom” of another).

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Dear Deadly,

I’m getting pretty close to publishing my book and am considering a .pdf distribution along with print as you do with your products.

Obviously there is some concern for a small publisher for releasing something as .pdf not least losing potential sales. If I recall correctly your personal view is that this constitutes free advertising. Have your opinions changed and or do you place any protections on your .pdfs?

Secondly, given that there’s no way I will probably ever recoup the time I put into producing my game how do you set a price? $25 feels right to me (225-250 pages A4 with pictures and original art) but that’s without doing market research and so forth. Printing costs are ~$10 per book.

On PDFs, my opinions haven’t changed. “Protections” (i.e., restrictions) on PDFs only end up punishing the paying customer, in the long run. They get cracked by the pirates. Better to offer a restriction-free, more positive experience to the customer. For a lot of folks that’s a perspective akin to religion (be you for or against), so I’m going to leave that topic there.

Onward to pricing.

So, at $10 per book I’m assuming you’re doing very small or individual book-by-book print runs, because at volume you should be able to get a price considerably lower than that. (In fact, with Lightning Source, you could probably do more like $7 per unit, after $75 or so in set up costs, and that’s at an individually priced level, with volume discounts kicking in at as few as 50-100 copies. I’m assuming we’re talking *black and white* interior here, and paperback, when I make that assessment.)

At any rate, with a $10 book cost, $25 is your bare minimum, but good enough if you know for sure that you’ll only ever be selling the copies yourself, as directly as possible to consumers. If you want to start selling into retail, that $25 pricepoint won’t do you any favors vis a vis your costs. I sell into distribution, which means I get about 40% of my cover price (sometimes a tad more) not counting any free shipping subsidy I offer for volume orders. Sometimes I sell straight to retail at a 50% of cover price. So looking at your $25 MSRP, we’re talking a range of $10 to $12.50 of income (not counting any expenses of making that sale and getting it to the customer) vs. a cost of $10, so between $0 and $2.50 of profit (10% in your best case retail scenario).

The way “traditional” publishing tends to do the pricing calculation is to apply a multiplier to the printing cost. That multiplier is a slider depending on individual publisher philosophy, but if you put ‘em all in a blender you’d probably see that averaging out to at least 4. Making the book you’re talking about a $40 item, tho, will probably price it too high for consumer willingness. Faced with this, trad pub goes to push that unit cost down as far as possible. The folks pricing similar books at $25 may well be getting them printed for around $5 — which, given the distro/retail scenario I used above, is a profit range of $5 to $7.50, or 20-30%, aka doubling or tripling the margin.

Bottom line for the TL;DR set: Before you worry too much about pricing your book, shop around on your printing options.

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That’s How We Roll has returned!

In this new episode for a new season, Chris Hanrahan and I ask, “WTFotC?”

(Direct link to the audio here, but you should follow the link above to get Clyde’s excellent show notes.)

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