Buoyed by some sales leading to stronger performance in PDFs than usual (at least for some titles), Q1 actually did pretty well by the quantity tallies, which are what I share here. Reality is we did see a bit of a fall off in actual dollar revenue — sale prices are a part of that, but also the Evil Hat webstore’s seeing a modest decline in sales. But distro stayed pretty steady, which is pleasing. I’m hoping that remains true through into Summer and beyond, because presently the numbers are compelling me to do another printing (2500 copies, likely) of the first volume of Dresden.

Added a couple columns to the high level summary this time, so you can see what the quarterly sales were like for last quarter, as well as the updated lifetime tallies.

Title SalesLastQ SalesThisQ Prior Lifetime New Lifetime
Penny 58 97 919 1016
Diaspora 344 260 479 739
DLYM 100 144 1353 1497
DRYH 220 242 3519 3761
DFRPG:OW 1066 1087 8006 9093
DFRPG:YS 1382 1346 9241 10587
Wizard Dice 1279 656 1279 1935
HBR 127 62 406 468
SOTC 238 372 6278 6650
SOTS 29 32 671 703
S7S 80 104 1524 1628

And here’s how the sales looked, source by source:

Title Source Direct Retail/Distro PDF Special Total
Penny IPR 4 16 7 - 27
Diaspora IPR 10 36 3 - 49
DLYM IPR 3 18 1 - 22
DRYH IPR 6 17 6 - 29
DFRPG:OW IPR 6 24 2 - 32
DFRPG:YS IPR 7 30 2 - 39
Wizard Dice IPR 5 42 - - 47
HBR IPR 2 3 2 - 7
SOTC IPR 8 27 5 - 40
SOTS IPR - - 1 - 1
S7S IPR 3 9 - - 12
Penny EHP Store 5 - 15 - 20
Diaspora EHP Store 47 - 13 - 60
DLYM EHP Store 8 - 13 - 21
DRYH EHP Store 23 - 25 - 48
DFRPG:OW EHP Store 110 - 72 - 182
DFRPG:YS EHP Store 128 - 78 - 206
Wizard Dice EHP Store 156 - - - 156
HBR EHP Store 9 - 4 - 13
SOTC EHP Store 15 - 27 - 42
SOTS EHP Store - - 13 - 13
S7S EHP Store 11 - 11 - 22
Penny OBS - - 32 - 32
Diaspora OBS - - - - -
DLYM OBS - - 60 - 60
DRYH OBS - - 78 - 78
DFRPG:OW OBS - - 119 - 119
DFRPG:YS OBS - - 133 - 133
Wizard Dice OBS - - - - -
HBR OBS - - 20 - 20
SOTC OBS - - 149 - 149
SOTS OBS - - 18 - 18
S7S OBS - - 41 - 41
Penny Lulu - - - - -
Diaspora Lulu - - - - -
DLYM Lulu - - - - -
DRYH Lulu - - - 1 1
DFRPG:OW Lulu - - - - -
DFRPG:YS Lulu - - - - -
Wizard Dice Lulu - - - - -
HBR Lulu - - - - -
SOTC Lulu - - 1 6 7
SOTS Lulu - - - - -
S7S Lulu - - - - -
Penny e23 - - - - -
Diaspora e23 - - 2 - 2
DLYM e23 - - - - -
DRYH e23 - - - - -
DFRPG:OW e23 - - 1 - 1
DFRPG:YS e23 - - 1 - 1
Wizard Dice e23 - - - - -
HBR e23 - - - - -
SOTC e23 - - 1 - 1
SOTS e23 - - - - -
S7S e23 - - - - -
Penny Distribution - 18 - - 18
Diaspora Distribution - 149 - - 149
DLYM Distribution - 41 - - 41
DRYH Distribution - 86 - - 86
DFRPG:OW Distribution - 753 - - 753
DFRPG:YS Distribution - 967 - - 967
Wizard Dice Distribution - 453 - - 453
HBR Distribution - 22 - - 22
SOTC Distribution - 133 - - 133
SOTS Distribution - - - - -
S7S Distribution - 29 - - 29

 

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  • http://www.genesisoflegend.com Jason Pitre

    *blink* That inspires a question. Are repeated print runs from the same printer cheaper? You already have the up-front set up costs accounted for and I might foresee some discount there.

    Aka, is it approximately the same total cost to order 1000 copies twice compared to ordering 2000 copies one time?

    • http://www.deadlyfredly.com/ Fred Hicks

      Not really, no. Some printers might offer that deal, but mine doesn’t.

      Actually, it’s more complicated than that (but what isn’t?). A return customer for a given title doesn’t have to go through the set-up process again, which may have its own costs associated with it. So that’s a potential savings. On the other hand, usually a reprint is not done at the same scale (quantity) as the original printing. Since that means a smaller print run on the reprint, the economies of scale dictate a higher cost per unit than the original print run.

  • http://gamerati.com/ Ed Healy

    Thanks for sharing these, Fred. The S7S numbers were of particular interest to me, as I always wondered how that book was doing.

    • http://www.deadlyfredly.com/ Fred Hicks

      Lifetime volume is quite respectable, but it’s a slow seller. It’s a nice big book, 7×10 format, but I think some folks are also a little balk-y at the $30 pricetag. But in the small press set, I feel it’s priced appropriately for a 300+ pager.

  • http://www.blackdiamondgames.com Gary Ray

    So how are you feeling about distribution (and thus brick and mortar) now? About three quarters of Dresden looks like it sold through that channel in Q1. Has that level of sales been true throughout the life of Dresden?

    We’ve been able to treat the EHP catalog as evergreen product since you signed up with distributors.

    • http://www.deadlyfredly.com/ Fred Hicks

      Yeah, while distro didn’t make as strong of a showing as it could have when we did our initial preorder + launch sales — our direct sales did at least as well as distro did — it has really borne itself out in the long haul after our initial direct-sales spike.

      This is very much a multi-variable equation, of course. We had a few years to build buzz (granted, some of it negative due to that length), and in general our preorder tactics work well for getting people talking about the game before it actually starts showing up on shelves. Having a big preorder push, even in direct sales, meant that we had a critical mass of fans talking about the game. This should by its nature feed some of the traffic into game stores, as folks curious about the game drop by to give it a look. Then combo that with what distro+retail is doing on its own: providing first-contact discovery of the game for folks who don’t follow the right blogs or twitter accounts or whatever online. So we get the combinative benefit of all of that stuff, and over the longer haul, that benefit is one that’s expressing most strongly in distribution & retail sales. I’m happy with it.

  • Bob Bretz

    It will be interesting to see if any award nominations, and subsequent wins that are sure to happen ;-) , will have a noticable and beneficial effect.

    • http://www.deadlyfredly.com/ Fred Hicks

      Anecdotally, I’ve heard that it doesn’t have much of an effect. The awards we do and are likely to contend for are based as much on folks who are post-purchase and happy about it, as they are on everything else. Awards can also happen long enough after a product release that it’s hard to say what other factors are in play: if awards boost sales, say, 10%, but we also experience a natural time-based drop-off in sales of 10%, the boost of the awards and the drop will both mask each other: it’ll simply look like a plateau.

    • http://www.blackdiamondgames.com Gary Ray

      I can tell you awards have something close to zero effect in my brick & mortar store. Part of that is the suspect nature of most of the awards, another part is lack of awareness of these awards by most fans, and finally, rare if any marketing by the publisher to highlight their award.

      If RPG awards were as organized like board game awards, it might mean something. A lot of those are suspect too, but they have an implied meaning, rather than a handful of people you may or may not know who got together at a convention or website and voted.

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