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	<title>Comments on: Seeds of Trust</title>
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	<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/</link>
	<description>Gaming. Publishing. Media. Food. Fatherhood.</description>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-911</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Thu, 06 May 2010 14:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-911</guid>
		<description>I don&#039;t really know authoritative answers to your questions, qasabah. 

I have no idea about the Canada/USA thing. Both, maybe?

The White Wolf thing -- that&#039;s all about the &quot;fair use&quot; principle of law, but that&#039;s as much as I can tell you. 

Margins-wise, are you talking about physical on the page margins or the idea of pricing margins? :) With Lulu, I tended to give a 1&quot; internal margin, and at least a .5&quot;-.75&quot; outer/top/bottom margin.  You need to give a fatter inner margin in order to account for the part of the page that will fold and curve into the binding.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t really know authoritative answers to your questions, qasabah. </p>
<p>I have no idea about the Canada/USA thing. Both, maybe?</p>
<p>The White Wolf thing &#8212; that&#8217;s all about the &#8220;fair use&#8221; principle of law, but that&#8217;s as much as I can tell you. </p>
<p>Margins-wise, are you talking about physical on the page margins or the idea of pricing margins? <img src='http://www.deadlyfredly.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  With Lulu, I tended to give a 1&#8243; internal margin, and at least a .5&#8243;-.75&#8243; outer/top/bottom margin.  You need to give a fatter inner margin in order to account for the part of the page that will fold and curve into the binding.</p>
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		<title>By: Franck</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-905</link>
		<dc:creator>Franck</dc:creator>
		<pubDate>Mon, 03 May 2010 18:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-905</guid>
		<description>I&#039;ve preordered the books last Friday from one of the 40-something companies listed on that post and I&#039;ve provided the information to some shops in France in case they would be interested. Hope you get some orders from there, I know a few fans of the adventures of Harry down there.

I really want to congratulate you for this operation, this is just awesome. Even if I&#039;m sure that some people WILL take advantage of the system, I&#039;m happy that so far things are doing great. And I must say that the PDF are gorgeaous, I can&#039;t wait to have the final books!!!!

A french fan in Charlotte, NC</description>
		<content:encoded><![CDATA[<p>I&#8217;ve preordered the books last Friday from one of the 40-something companies listed on that post and I&#8217;ve provided the information to some shops in France in case they would be interested. Hope you get some orders from there, I know a few fans of the adventures of Harry down there.</p>
<p>I really want to congratulate you for this operation, this is just awesome. Even if I&#8217;m sure that some people WILL take advantage of the system, I&#8217;m happy that so far things are doing great. And I must say that the PDF are gorgeaous, I can&#8217;t wait to have the final books!!!!</p>
<p>A french fan in Charlotte, NC</p>
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		<title>By: qasabah</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-904</link>
		<dc:creator>qasabah</dc:creator>
		<pubDate>Mon, 03 May 2010 17:13:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-904</guid>
		<description>Thanks again for the tip re: OGL&#039;s. I have a couple of other questions I can&#039;t find a yes/no to.

I live in Canada but would probably have my game published by Lulu which seems to be in America. Which countries laws (relating to publishing) do I need to observe?

White Wolf used to begin each section with a movie/music quote which I am not planning to recreate however there may be a situation where it is appropriate. I am quite familiar with scientific writing and understand the citing rules for that, however, in fiction is simply attributing the source of a line in the text all that is required?

I have read about people having trouble with the final product they recieve from Lulu in terms of margins. Do you have any advice about setting margins.</description>
		<content:encoded><![CDATA[<p>Thanks again for the tip re: OGL&#8217;s. I have a couple of other questions I can&#8217;t find a yes/no to.</p>
<p>I live in Canada but would probably have my game published by Lulu which seems to be in America. Which countries laws (relating to publishing) do I need to observe?</p>
<p>White Wolf used to begin each section with a movie/music quote which I am not planning to recreate however there may be a situation where it is appropriate. I am quite familiar with scientific writing and understand the citing rules for that, however, in fiction is simply attributing the source of a line in the text all that is required?</p>
<p>I have read about people having trouble with the final product they recieve from Lulu in terms of margins. Do you have any advice about setting margins.</p>
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		<title>By: Mike Lafferty</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-890</link>
		<dc:creator>Mike Lafferty</dc:creator>
		<pubDate>Thu, 29 Apr 2010 18:08:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-890</guid>
		<description>I&#039;ve heard guys talking about this for years now. 
It&#039;s nice/refreshing to finally see someone actually finding a way to try it.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve heard guys talking about this for years now.<br />
It&#8217;s nice/refreshing to finally see someone actually finding a way to try it.</p>
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		<title>By: qasabah</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-888</link>
		<dc:creator>qasabah</dc:creator>
		<pubDate>Wed, 28 Apr 2010 19:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-888</guid>
		<description>Thanks. I shall refine my search and my question; hopefully to nothing.</description>
		<content:encoded><![CDATA[<p>Thanks. I shall refine my search and my question; hopefully to nothing.</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-885</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Wed, 28 Apr 2010 18:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-885</guid>
		<description>I think what you&#039;re asking for really is &quot;how do I tell what the product identity is&quot;? The neat thing is that any product that uses an OGL has to make a declaration, right at the end of their instance of the license, what the product identity (i.e., closed-off content) *is*. So go find the materials you&#039;re basing your game off of, and read that. That&#039;s your starting point.</description>
		<content:encoded><![CDATA[<p>I think what you&#8217;re asking for really is &#8220;how do I tell what the product identity is&#8221;? The neat thing is that any product that uses an OGL has to make a declaration, right at the end of their instance of the license, what the product identity (i.e., closed-off content) *is*. So go find the materials you&#8217;re basing your game off of, and read that. That&#8217;s your starting point.</p>
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		<title>By: qasabah</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-882</link>
		<dc:creator>qasabah</dc:creator>
		<pubDate>Wed, 28 Apr 2010 17:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-882</guid>
		<description>I&#039;ve just finished listening to your interview on Fear the Boot and was inspired to to dust off my own attempt at publishing an RPG.
I&#039;ve done some research but from your work your strength (amongst others) is explaining a mechanic. I don&#039;t full understand how the OGL applies to Fudge(FUDGE) and FATE (have you dropped the acronym too?).
I intend to use a +/- dice system for conflict resolution which I understand I can do as they are just dice, however, what other pieces are &quot;open&quot;? 
This would obviously require a massive answer so perhaps you could manage a yes/no to the simpler question: when something is open is the only protected material the specific setting related material?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve just finished listening to your interview on Fear the Boot and was inspired to to dust off my own attempt at publishing an RPG.<br />
I&#8217;ve done some research but from your work your strength (amongst others) is explaining a mechanic. I don&#8217;t full understand how the OGL applies to Fudge(FUDGE) and FATE (have you dropped the acronym too?).<br />
I intend to use a +/- dice system for conflict resolution which I understand I can do as they are just dice, however, what other pieces are &#8220;open&#8221;?<br />
This would obviously require a massive answer so perhaps you could manage a yes/no to the simpler question: when something is open is the only protected material the specific setting related material?</p>
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		<title>By: Jason Pitre</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-880</link>
		<dc:creator>Jason Pitre</dc:creator>
		<pubDate>Wed, 28 Apr 2010 01:01:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-880</guid>
		<description>First things first, thank you very much for the details and list provided. I had been wondering how a broad distribution tool like Dropbox could be used so effectively, not realizing you would be using the FLGS&#039;s as intermediaries.  That is quite logical and a positive move for the health of the ecosystem.  

I wish that I could offer you a Canadian connection myself, but unfortunately the FLGS in Ottawa is somewhat.... behind in a few ways.  Think grizzled greybeard as opposed to modern new-school gamer.

Thanks, if only for providing a handy shortlist.</description>
		<content:encoded><![CDATA[<p>First things first, thank you very much for the details and list provided. I had been wondering how a broad distribution tool like Dropbox could be used so effectively, not realizing you would be using the FLGS&#8217;s as intermediaries.  That is quite logical and a positive move for the health of the ecosystem.  </p>
<p>I wish that I could offer you a Canadian connection myself, but unfortunately the FLGS in Ottawa is somewhat&#8230;. behind in a few ways.  Think grizzled greybeard as opposed to modern new-school gamer.</p>
<p>Thanks, if only for providing a handy shortlist.</p>
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		<title>By: Carl Rigney</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-878</link>
		<dc:creator>Carl Rigney</dc:creator>
		<pubDate>Tue, 27 Apr 2010 21:11:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-878</guid>
		<description>Thanks for going into so much detail on the process; that was really fascinating. (And the instant availability of the PDF on CD convinced me to pre-order one of the  12 sets Endgame sold at their April 3 minicon, its first day of availability.)</description>
		<content:encoded><![CDATA[<p>Thanks for going into so much detail on the process; that was really fascinating. (And the instant availability of the PDF on CD convinced me to pre-order one of the  12 sets Endgame sold at their April 3 minicon, its first day of availability.)</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-877</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 27 Apr 2010 18:41:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-877</guid>
		<description>Yeah. The trick in all of this is to do it as simply as possible and giving the retailer the feeling they&#039;re both valued by the publisher and in control of the relationship with their customer.</description>
		<content:encoded><![CDATA[<p>Yeah. The trick in all of this is to do it as simply as possible and giving the retailer the feeling they&#8217;re both valued by the publisher and in control of the relationship with their customer.</p>
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		<title>By: Gareth</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-876</link>
		<dc:creator>Gareth</dc:creator>
		<pubDate>Tue, 27 Apr 2010 18:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-876</guid>
		<description>&quot;I’d rather have 47 motivated retailers giving me modest but worldwide coverage than 2500 unmotivated retailers wondering why this isn’t as easy to do as selling Magic: The Gathering cards back in the 1990s.&quot;

Amen to that.

OK, I get what you&#039;re saying -- and I admit that the process is much less involved than I was assuming.  (I was expecting that you were setting up dedicated delivery sites, etc.   Dropbox is an elegant solution.)</description>
		<content:encoded><![CDATA[<p>&#8220;I’d rather have 47 motivated retailers giving me modest but worldwide coverage than 2500 unmotivated retailers wondering why this isn’t as easy to do as selling Magic: The Gathering cards back in the 1990s.&#8221;</p>
<p>Amen to that.</p>
<p>OK, I get what you&#8217;re saying &#8212; and I admit that the process is much less involved than I was assuming.  (I was expecting that you were setting up dedicated delivery sites, etc.   Dropbox is an elegant solution.)</p>
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		<title>By: wraith808</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-875</link>
		<dc:creator>wraith808</dc:creator>
		<pubDate>Tue, 27 Apr 2010 18:15:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-875</guid>
		<description>Another option you might want to look into is SugarSync.  I too used DropBox extensively, and for a while.  Then I heard about SugarSync on the AppSlappy podcast.  It lets you share and sync arbitrary folders instead of just your My Dropbox folder.  It also has quite a few other features over DropBox, and a lower price across the board.  You might wonder why look into it if DropBox works- I thought the same for a while (they plugged the service almost a year ago).  But now using SugarSync, I wonder why I didn&#039;t try it earlier.</description>
		<content:encoded><![CDATA[<p>Another option you might want to look into is SugarSync.  I too used DropBox extensively, and for a while.  Then I heard about SugarSync on the AppSlappy podcast.  It lets you share and sync arbitrary folders instead of just your My Dropbox folder.  It also has quite a few other features over DropBox, and a lower price across the board.  You might wonder why look into it if DropBox works- I thought the same for a while (they plugged the service almost a year ago).  But now using SugarSync, I wonder why I didn&#8217;t try it earlier.</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-874</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 27 Apr 2010 18:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-874</guid>
		<description>I provide the referral code some of the time, yes. I maxed out really quick -- and then upgraded to the lowest-level paid account. I use the service so much, not just for this program, that it&#039;s really proven to be worth it, particularly with my art direction and layout work.</description>
		<content:encoded><![CDATA[<p>I provide the referral code some of the time, yes. I maxed out really quick &#8212; and then upgraded to the lowest-level paid account. I use the service so much, not just for this program, that it&#8217;s really proven to be worth it, particularly with my art direction and layout work.</p>
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		<title>By: Lugh</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-873</link>
		<dc:creator>Lugh</dc:creator>
		<pubDate>Tue, 27 Apr 2010 17:55:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-873</guid>
		<description>Out of curiosity, do you send a Dropbox invite along with the instructions?  Do the rewards for the invites help defray the cost of maintaining your account to any significant amount?</description>
		<content:encoded><![CDATA[<p>Out of curiosity, do you send a Dropbox invite along with the instructions?  Do the rewards for the invites help defray the cost of maintaining your account to any significant amount?</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-872</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 27 Apr 2010 17:34:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-872</guid>
		<description>Endgame&#039;s often something of a high-water mark, but consider: to date, same timeframe, they&#039;ve taken in around 20 or so pre-orders for sets of the two books. And last I checked in with Roland from Sphaerenmeisters -- which admittedly also has an online-order component -- they&#039;d presold around 50 sets over there in Germany.  Motivation moves books. :)</description>
		<content:encoded><![CDATA[<p>Endgame&#8217;s often something of a high-water mark, but consider: to date, same timeframe, they&#8217;ve taken in around 20 or so pre-orders for sets of the two books. And last I checked in with Roland from Sphaerenmeisters &#8212; which admittedly also has an online-order component &#8212; they&#8217;d presold around 50 sets over there in Germany.  Motivation moves books. <img src='http://www.deadlyfredly.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-871</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 27 Apr 2010 17:24:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-871</guid>
		<description>Yes, please try to convince some stores north of the border! I&#039;ve really wanted to get some Canadian stores on the program, but the traction hasn&#039;t been found.</description>
		<content:encoded><![CDATA[<p>Yes, please try to convince some stores north of the border! I&#8217;ve really wanted to get some Canadian stores on the program, but the traction hasn&#8217;t been found.</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-870</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 27 Apr 2010 17:23:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-870</guid>
		<description>It&#039;s about baby steps and it&#039;s about motivation. It&#039;s also taken all of three weeks, as I noted. 

Many retailers aren&#039;t &quot;plugged in&quot;, and aren&#039;t motivated to be plugged in. That&#039;s a problem when it comes to staying on top of what&#039;s out there. Many simply select a very narrow window on the business and treat it like the whole view: what can I get from the two distributors I&#039;ve already got a deal with? 

Contrast this with a highly motivated retailer like Endgame or any of a number of other examples from the above list. They&#039;re giving their customers the best kind of customer service and they&#039;re building strong communities of play around their support of those customers. 

Those are the ones I&#039;d want to partner with anyway, and I suspect they&#039;re also the ones most likely to survive economic turmoil. When it comes down to it, I&#039;d rather have 47 motivated retailers giving me modest but worldwide coverage than 2500 unmotivated retailers wondering why this isn&#039;t as easy to do as selling Magic: The Gathering cards back in the 1990s.</description>
		<content:encoded><![CDATA[<p>It&#8217;s about baby steps and it&#8217;s about motivation. It&#8217;s also taken all of three weeks, as I noted. </p>
<p>Many retailers aren&#8217;t &#8220;plugged in&#8221;, and aren&#8217;t motivated to be plugged in. That&#8217;s a problem when it comes to staying on top of what&#8217;s out there. Many simply select a very narrow window on the business and treat it like the whole view: what can I get from the two distributors I&#8217;ve already got a deal with? </p>
<p>Contrast this with a highly motivated retailer like Endgame or any of a number of other examples from the above list. They&#8217;re giving their customers the best kind of customer service and they&#8217;re building strong communities of play around their support of those customers. </p>
<p>Those are the ones I&#8217;d want to partner with anyway, and I suspect they&#8217;re also the ones most likely to survive economic turmoil. When it comes down to it, I&#8217;d rather have 47 motivated retailers giving me modest but worldwide coverage than 2500 unmotivated retailers wondering why this isn&#8217;t as easy to do as selling Magic: The Gathering cards back in the 1990s.</p>
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		<title>By: walkerp</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-869</link>
		<dc:creator>walkerp</dc:creator>
		<pubDate>Tue, 27 Apr 2010 17:21:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-869</guid>
		<description>Nobody from Canada, eh?  Not too surprising.  I&#039;ll give it a try at our LGS (Valet de Coeur; who are on board with IPR), but they always seem a bit disconnected from the RPG side of things.</description>
		<content:encoded><![CDATA[<p>Nobody from Canada, eh?  Not too surprising.  I&#8217;ll give it a try at our LGS (Valet de Coeur; who are on board with IPR), but they always seem a bit disconnected from the RPG side of things.</p>
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		<title>By: Gareth</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-868</link>
		<dc:creator>Gareth</dc:creator>
		<pubDate>Tue, 27 Apr 2010 17:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-868</guid>
		<description>Do you find that the reach of the program (40-odd retailers out of an estimated 2500+ existing at last check) is worth the effort?     Or are you viewing it more as a &quot;baby steps&quot; thing, hopefully paying off later?</description>
		<content:encoded><![CDATA[<p>Do you find that the reach of the program (40-odd retailers out of an estimated 2500+ existing at last check) is worth the effort?     Or are you viewing it more as a &#8220;baby steps&#8221; thing, hopefully paying off later?</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-867</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 27 Apr 2010 17:07:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-867</guid>
		<description>That&#039;s hard to gauge. There is a handful of stores which have gotten the instructions from me but haven&#039;t proceeded. Is that due to limitations on how technical they are, or due to being busy, or due to a lack of interest? I can imagine all three as explanations for the silence, but since it&#039;s silence, it&#039;s just speculation. I haven&#039;t had anyone who has responded to the instructions saying &quot;this is too hard!&quot;</description>
		<content:encoded><![CDATA[<p>That&#8217;s hard to gauge. There is a handful of stores which have gotten the instructions from me but haven&#8217;t proceeded. Is that due to limitations on how technical they are, or due to being busy, or due to a lack of interest? I can imagine all three as explanations for the silence, but since it&#8217;s silence, it&#8217;s just speculation. I haven&#8217;t had anyone who has responded to the instructions saying &#8220;this is too hard!&#8221;</p>
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		<title>By: Scott</title>
		<link>http://www.deadlyfredly.com/2010/04/seeds-of-trust/comment-page-1/#comment-866</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 27 Apr 2010 17:05:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=344#comment-866</guid>
		<description>Have you found that some store are more technically savvy than others.  Has that impacted your ability to implement this benefit?</description>
		<content:encoded><![CDATA[<p>Have you found that some store are more technically savvy than others.  Has that impacted your ability to implement this benefit?</p>
]]></content:encoded>
	</item>
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