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	<title>Comments on: It&#8217;s Game Theory</title>
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	<link>http://www.deadlyfredly.com/2010/02/its-game-theory/</link>
	<description>Gaming. Publishing. Media. Food. Fatherhood.</description>
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		<title>By: Bill Collins</title>
		<link>http://www.deadlyfredly.com/2010/02/its-game-theory/comment-page-1/#comment-707</link>
		<dc:creator>Bill Collins</dc:creator>
		<pubDate>Sat, 13 Feb 2010 16:30:54 +0000</pubDate>
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		<description>Good advice for the gaming table too. Everyone who contributes to the success of the game as well as themselves sees greater enjoyment.

I&#039;ve followed your journal for some time, but you&#039;ve been very spot on lately with the cogent insights and analyses.</description>
		<content:encoded><![CDATA[<p>Good advice for the gaming table too. Everyone who contributes to the success of the game as well as themselves sees greater enjoyment.</p>
<p>I&#8217;ve followed your journal for some time, but you&#8217;ve been very spot on lately with the cogent insights and analyses.</p>
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		<title>By: Daniel Bayn</title>
		<link>http://www.deadlyfredly.com/2010/02/its-game-theory/comment-page-1/#comment-700</link>
		<dc:creator>Daniel Bayn</dc:creator>
		<pubDate>Fri, 12 Feb 2010 16:41:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=266#comment-700</guid>
		<description>You&#039;ve got put your finger on why I&#039;m such a big fan of Google. They sink a lot of time and money into things that make the internet better for everyone, because a better internet = more people online = more ad impressions for Google. It&#039;s a markedly different philosophy than what came out of the 70&#039;s and 80&#039;s.

In other words, you&#039;re in good company.</description>
		<content:encoded><![CDATA[<p>You&#8217;ve got put your finger on why I&#8217;m such a big fan of Google. They sink a lot of time and money into things that make the internet better for everyone, because a better internet = more people online = more ad impressions for Google. It&#8217;s a markedly different philosophy than what came out of the 70&#8242;s and 80&#8242;s.</p>
<p>In other words, you&#8217;re in good company.</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/02/its-game-theory/comment-page-1/#comment-698</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Fri, 12 Feb 2010 15:07:41 +0000</pubDate>
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		<description>Please do. I&#039;m absolutely looking forward to it. :)</description>
		<content:encoded><![CDATA[<p>Please do. I&#8217;m absolutely looking forward to it. <img src='http://www.deadlyfredly.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Mick Bradley</title>
		<link>http://www.deadlyfredly.com/2010/02/its-game-theory/comment-page-1/#comment-697</link>
		<dc:creator>Mick Bradley</dc:creator>
		<pubDate>Fri, 12 Feb 2010 15:05:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=266#comment-697</guid>
		<description>The kind of drive and loyalty to Evil Hat that your approach brings out of me is very close to what I felt as a teenager toward my church and what I felt in my 20s toward my theatre community in Amarillo.

Maybe that&#039;s a bit hyperbolic but not as much as you might suspect. The point is, I&#039;ve never felt a personal sense of investment in a game publishing company before.  And you just keep feeding the fire.

You&#039;re drawing me out of my shell. The notion of running a new rpg for a group of likely strangers at a con I&#039;ve never been to before scares the hell out of me. But it also excites the hell out of me, and I keep encountering this voice inside that kicks my inner-self-doubter in the head and tells me that this is going to be FUN! 

So yeah. The alchemy, the magic ... You&#039;re bringing it dude, and it is working.

I&#039;ve got unfinished DFRPG-related drafts in my hopper over at the Monkey. I need to get back to work on those and get them published. I&#039;ll let you know when the first one goes live.</description>
		<content:encoded><![CDATA[<p>The kind of drive and loyalty to Evil Hat that your approach brings out of me is very close to what I felt as a teenager toward my church and what I felt in my 20s toward my theatre community in Amarillo.</p>
<p>Maybe that&#8217;s a bit hyperbolic but not as much as you might suspect. The point is, I&#8217;ve never felt a personal sense of investment in a game publishing company before.  And you just keep feeding the fire.</p>
<p>You&#8217;re drawing me out of my shell. The notion of running a new rpg for a group of likely strangers at a con I&#8217;ve never been to before scares the hell out of me. But it also excites the hell out of me, and I keep encountering this voice inside that kicks my inner-self-doubter in the head and tells me that this is going to be FUN! </p>
<p>So yeah. The alchemy, the magic &#8230; You&#8217;re bringing it dude, and it is working.</p>
<p>I&#8217;ve got unfinished DFRPG-related drafts in my hopper over at the Monkey. I need to get back to work on those and get them published. I&#8217;ll let you know when the first one goes live.</p>
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