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	<title>Comments on: Critical Mass</title>
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	<link>http://www.deadlyfredly.com/2010/02/critical-mass/</link>
	<description>Gaming. Publishing. Media. Food. Fatherhood.</description>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-767</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 30 Mar 2010 13:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-767</guid>
		<description>I&#039;m more of a fan of just ripping the band-aid off, I&#039;ll admit. The problem is that once you&#039;ve gotten to the point where a move to a forum is clearly indicated, the mailing list paradigm is simply, straight-up failing.</description>
		<content:encoded><![CDATA[<p>I&#8217;m more of a fan of just ripping the band-aid off, I&#8217;ll admit. The problem is that once you&#8217;ve gotten to the point where a move to a forum is clearly indicated, the mailing list paradigm is simply, straight-up failing.</p>
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		<title>By: Onno Tasler</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-766</link>
		<dc:creator>Onno Tasler</dc:creator>
		<pubDate>Tue, 30 Mar 2010 07:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-766</guid>
		<description>Would it be possible to use a technology like RSS / ATOM feeds in combination with a forum like &lt;a href=&quot;http://vanillaforums.org/discussions&quot; rel=&quot;nofollow&quot;&gt;Vanilla&lt;/a&gt; to replace a mailing list? With the newsfeed, you get the traffic sent to your computer, just as you would get e-mails. On the other hand, you still have to enter the forum to write something. I am mainly asking because this possibility would make the transition from mailing list to forum easier - if your community gets big enough, you simply add topics / categories and thus advancing it to a fully fledged forum, but you do not have to transfer the whole thing to a completely different medium.</description>
		<content:encoded><![CDATA[<p>Would it be possible to use a technology like RSS / ATOM feeds in combination with a forum like <a href="http://vanillaforums.org/discussions" rel="nofollow">Vanilla</a> to replace a mailing list? With the newsfeed, you get the traffic sent to your computer, just as you would get e-mails. On the other hand, you still have to enter the forum to write something. I am mainly asking because this possibility would make the transition from mailing list to forum easier &#8211; if your community gets big enough, you simply add topics / categories and thus advancing it to a fully fledged forum, but you do not have to transfer the whole thing to a completely different medium.</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-723</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Wed, 17 Feb 2010 15:37:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-723</guid>
		<description>Single-category forums are nice, but I am not yet convinced that they&#039;re at the precise mid-point.  Category creation for a forum is more a strategy for managing how noisy the thing comes off, but I still think you need that critical mass to make a forum viable at all.  Ultimately, the forum strategy requires that your community represents a large enough interest that people will take the time out of their day to &lt;em&gt;remember it exists&lt;/em&gt; and come on by.</description>
		<content:encoded><![CDATA[<p>Single-category forums are nice, but I am not yet convinced that they&#8217;re at the precise mid-point.  Category creation for a forum is more a strategy for managing how noisy the thing comes off, but I still think you need that critical mass to make a forum viable at all.  Ultimately, the forum strategy requires that your community represents a large enough interest that people will take the time out of their day to <em>remember it exists</em> and come on by.</p>
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		<title>By: Seth Drebitko</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-721</link>
		<dc:creator>Seth Drebitko</dc:creator>
		<pubDate>Wed, 17 Feb 2010 11:35:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-721</guid>
		<description>Awesome series of articles! I just had one potential suggestion more along the lines of planning ahead.

I would imagine that a nice compromise to the mailing list vs. forum at the start would be to use a forum with a single category. This would provide the benefit of the mailing list in drawing everything together to make it look beefier; it would also negate the attrition switching venues might cause because you could just fold out forums and shuffle topics slowly to the correct places without loosing archives.

Just my sleepy 2 cents
~Seth Drebitko~</description>
		<content:encoded><![CDATA[<p>Awesome series of articles! I just had one potential suggestion more along the lines of planning ahead.</p>
<p>I would imagine that a nice compromise to the mailing list vs. forum at the start would be to use a forum with a single category. This would provide the benefit of the mailing list in drawing everything together to make it look beefier; it would also negate the attrition switching venues might cause because you could just fold out forums and shuffle topics slowly to the correct places without loosing archives.</p>
<p>Just my sleepy 2 cents<br />
~Seth Drebitko~</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-681</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 09 Feb 2010 22:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-681</guid>
		<description>&quot;Do you think these are good or bad things?&quot;

They&#039;re mixed bags. You need to police them more, and they&#039;re going to reflect on your brand.  As a brisk example, on JBO we had a &quot;touchy topics&quot; sub-area for a while to quarantine the fact that people like to talk about highly emotional issues, but not everyone wants to read that.  It worked for a while, but eventually we concluded -- particularly after talking with Jim Himself about it -- that we just didn&#039;t want those topics discussed on the JBO forum because of that brand reflection pattern.  

We definitely lost a few forum-goers over that decision, but I&#039;m fine with that -- if they were coming to JBO solely for that kind of discussion, they were coming to the wrong place.  By snipping that subject matter out, we&#039;ve restored the balance of our off-topic area to &quot;pub-atmosphere friendly&quot; discussion.  But the barkeep always has one hand on the baseball bat under the counter, and has to.

&quot;Also, where do decentralised *fuzzy* sort-of-communities around blogs, Facebook or Twitter fit in?&quot;

Another blog post. ;)</description>
		<content:encoded><![CDATA[<p>&#8220;Do you think these are good or bad things?&#8221;</p>
<p>They&#8217;re mixed bags. You need to police them more, and they&#8217;re going to reflect on your brand.  As a brisk example, on JBO we had a &#8220;touchy topics&#8221; sub-area for a while to quarantine the fact that people like to talk about highly emotional issues, but not everyone wants to read that.  It worked for a while, but eventually we concluded &#8212; particularly after talking with Jim Himself about it &#8212; that we just didn&#8217;t want those topics discussed on the JBO forum because of that brand reflection pattern.  </p>
<p>We definitely lost a few forum-goers over that decision, but I&#8217;m fine with that &#8212; if they were coming to JBO solely for that kind of discussion, they were coming to the wrong place.  By snipping that subject matter out, we&#8217;ve restored the balance of our off-topic area to &#8220;pub-atmosphere friendly&#8221; discussion.  But the barkeep always has one hand on the baseball bat under the counter, and has to.</p>
<p>&#8220;Also, where do decentralised *fuzzy* sort-of-communities around blogs, Facebook or Twitter fit in?&#8221;</p>
<p>Another blog post. <img src='http://www.deadlyfredly.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Tim Hall</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-680</link>
		<dc:creator>Tim Hall</dc:creator>
		<pubDate>Tue, 09 Feb 2010 22:07:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-680</guid>
		<description>One thing I&#039;ve noticed is that in many web forums, the most active section is often the one dedicated to off-topic chatter; precisely the sort of thing that often builds community but is usually heavily discouraged on mailing lists.  Do you think these are good or bad things?  I know such things are capable of turning bad, especially in Gaming fora.  I have very bad memories of pyramid.chatter on SJGames site. :(

Also, where do decentralised *fuzzy* sort-of-communities around blogs, Facebook or Twitter fit in?</description>
		<content:encoded><![CDATA[<p>One thing I&#8217;ve noticed is that in many web forums, the most active section is often the one dedicated to off-topic chatter; precisely the sort of thing that often builds community but is usually heavily discouraged on mailing lists.  Do you think these are good or bad things?  I know such things are capable of turning bad, especially in Gaming fora.  I have very bad memories of pyramid.chatter on SJGames site. <img src='http://www.deadlyfredly.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Also, where do decentralised *fuzzy* sort-of-communities around blogs, Facebook or Twitter fit in?</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-679</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 09 Feb 2010 21:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-679</guid>
		<description>It absolutely is smart business advice.

But I&#039;m not understating that -- I&#039;m just not stating it, because that&#039;s a whole post of its own (at least).  My focus on the idea of critical mass is what excluded it. :)</description>
		<content:encoded><![CDATA[<p>It absolutely is smart business advice.</p>
<p>But I&#8217;m not understating that &#8212; I&#8217;m just not stating it, because that&#8217;s a whole post of its own (at least).  My focus on the idea of critical mass is what excluded it. <img src='http://www.deadlyfredly.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Mike Lafferty</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-678</link>
		<dc:creator>Mike Lafferty</dc:creator>
		<pubDate>Tue, 09 Feb 2010 20:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-678</guid>
		<description>Thanks for this post, Fred. That was illuminating.

I understand your point about timing and &quot;grabbing a hold of something big&quot; both being key. I suspect those are the two key hurdles in this equation.

However -- I think you might be understating the degree to which a positive and restrained online persona can help maintain the goodwill and social capital that makes it possible to sustain a community and gently guide it towards have a similarly positive tone.

Wil Wheaton&#039;s Law (&quot;don&#039;t be a dick&quot;) appears to also just be smart business advice.</description>
		<content:encoded><![CDATA[<p>Thanks for this post, Fred. That was illuminating.</p>
<p>I understand your point about timing and &#8220;grabbing a hold of something big&#8221; both being key. I suspect those are the two key hurdles in this equation.</p>
<p>However &#8212; I think you might be understating the degree to which a positive and restrained online persona can help maintain the goodwill and social capital that makes it possible to sustain a community and gently guide it towards have a similarly positive tone.</p>
<p>Wil Wheaton&#8217;s Law (&#8220;don&#8217;t be a dick&#8221;) appears to also just be smart business advice.</p>
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		<title>By: John H</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-676</link>
		<dc:creator>John H</dc:creator>
		<pubDate>Tue, 09 Feb 2010 10:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-676</guid>
		<description>Thanks Fred, this is probably the most sane commentary on the pros and cons of email lists versus web forums that I&#039;ve ever seen.</description>
		<content:encoded><![CDATA[<p>Thanks Fred, this is probably the most sane commentary on the pros and cons of email lists versus web forums that I&#8217;ve ever seen.</p>
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		<title>By: Sebastian Hickey</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-674</link>
		<dc:creator>Sebastian Hickey</dc:creator>
		<pubDate>Mon, 08 Feb 2010 23:21:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-674</guid>
		<description>Thanks Fred. I look forward to the rest of this series and until then I&#039;ll put your advice into practice.</description>
		<content:encoded><![CDATA[<p>Thanks Fred. I look forward to the rest of this series and until then I&#8217;ll put your advice into practice.</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-673</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Mon, 08 Feb 2010 23:16:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-673</guid>
		<description>I&#039;ve got another blog post brewing in my head, sort of loosely a part of the &quot;series&quot; that this is the first post of, that talks about how to community build by focusing on specific expressions of enthusiasm. I haven&#039;t written it yet, but I think that that post when it happens will do the best job of answering your questions here.

That said, what you&#039;re talking in your example about is fine, and I&#039;d recommend you pursue a course of action along those lines. But here&#039;s the thing you HAVE to do in order to insulate your confidence against damage: &lt;em&gt;don&#039;t get worked up if you get no response&lt;/em&gt;.  

In many ways this sort of thing is like advertising, where you send out 1000 ads in the hopes of generating 1 to 10 responses.  It&#039;s not high yield, but the genuine responses -- the &quot;hits&quot; -- are going to be high-value.

That &quot;think of it like advertising&quot; thing is a good model for answering other aspects of your question, too.  You&#039;ve got to sell yourself/your ideas as a part of the message, and you&#039;ve got to construct your message so that it interests but doesn&#039;t annoy.  You don&#039;t want to be the LOUD CAR AD that shows up on the local radio station every 15 minutes.  So fire off your message, make it pleasant, and forget about it. If someone responds, great. If someone doesn&#039;t, *that is not a judgment on you*.  

People are busy, and we don&#039;t get to see that across the internet unless people are very chatty about their being busy (like I am).  Silence does not signify that you were unworthy. It signifies that someone has a life.  So don&#039;t put yours on pause waiting for theirs to slow down.

Make sure your message actually says what it is you need; don&#039;t make your first message, &quot;Can I ask a favor?&quot; without explaining what that favor is. 

I think your lingo in your &quot;e.g.&quot; does the pleasant message thing, and it says clearly that &quot;I need help, and here&#039;s how you could help&quot;. So you&#039;re already past all my caveats.  Send it once, to each person; give at least two weeks; then do a follow-up; then forget about it.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got another blog post brewing in my head, sort of loosely a part of the &#8220;series&#8221; that this is the first post of, that talks about how to community build by focusing on specific expressions of enthusiasm. I haven&#8217;t written it yet, but I think that that post when it happens will do the best job of answering your questions here.</p>
<p>That said, what you&#8217;re talking in your example about is fine, and I&#8217;d recommend you pursue a course of action along those lines. But here&#8217;s the thing you HAVE to do in order to insulate your confidence against damage: <em>don&#8217;t get worked up if you get no response</em>.  </p>
<p>In many ways this sort of thing is like advertising, where you send out 1000 ads in the hopes of generating 1 to 10 responses.  It&#8217;s not high yield, but the genuine responses &#8212; the &#8220;hits&#8221; &#8212; are going to be high-value.</p>
<p>That &#8220;think of it like advertising&#8221; thing is a good model for answering other aspects of your question, too.  You&#8217;ve got to sell yourself/your ideas as a part of the message, and you&#8217;ve got to construct your message so that it interests but doesn&#8217;t annoy.  You don&#8217;t want to be the LOUD CAR AD that shows up on the local radio station every 15 minutes.  So fire off your message, make it pleasant, and forget about it. If someone responds, great. If someone doesn&#8217;t, *that is not a judgment on you*.  </p>
<p>People are busy, and we don&#8217;t get to see that across the internet unless people are very chatty about their being busy (like I am).  Silence does not signify that you were unworthy. It signifies that someone has a life.  So don&#8217;t put yours on pause waiting for theirs to slow down.</p>
<p>Make sure your message actually says what it is you need; don&#8217;t make your first message, &#8220;Can I ask a favor?&#8221; without explaining what that favor is. </p>
<p>I think your lingo in your &#8220;e.g.&#8221; does the pleasant message thing, and it says clearly that &#8220;I need help, and here&#8217;s how you could help&#8221;. So you&#8217;re already past all my caveats.  Send it once, to each person; give at least two weeks; then do a follow-up; then forget about it.</p>
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		<title>By: Sebastian Hickey</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-672</link>
		<dc:creator>Sebastian Hickey</dc:creator>
		<pubDate>Mon, 08 Feb 2010 23:06:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-672</guid>
		<description>As usual, a generous commentary and retrospective on your success. Thanks for all your advice, and for sharing it.  Can you offer any advice as to how to recognise potentials for a community? I&#039;ve met some people at conventions who have been enthusiastic about a thing I&#039;m working on, and I&#039;ve had a couple of enthusiastic responses from forums members online about the project. I don&#039;t know if these people are just being nice to me or if they really like the game. That&#039;s part insecurity and part honesty. Also, even if I do think they&#039;re being earnest, I don&#039;t know if their enthusiasm is ephemeral. Can you advise how to recognise a potential member for your community, how to capitalise on that, and what to do to turn a convention enthusiast into an online enthusiast?

I know this is some pretty grass-roots stuff here, stuff you probably don&#039;t remember having to think about (if you ever did), but even if you don&#039;t remember I bet you&#039;d have an opinion worth hearing.

To elaborate and summarise, I&#039;m trying to encourage a community but when I get positive responses from people I don&#039;t know what to do with the authors of those responses. I&#039;m a green-horn, so nobody knows me or trusts me, and I&#039;m not sure how to represent myself online yet (as in, I think I have represented myself badly in social networks). Should I chase up the enthusiasts and ask them to help me out with my work? How do you go about soliciting without being a bully?

E.g. &quot;Thanks for coming to the playtest at RandomCon. I really appreciate your contribution and I had a great time. Would you be interested in helping me out from time to time with the rest of the project? I need someone to check if the corrections I&#039;m making seem like good or bad ideas. Would you be interested in popping onto my website from time to time to help out?&quot;

Is that the type of thing people want to hear in an email? I mean, I really do need people&#039;s help, but should I start soliciting it like this or will that just turn people off?

Goddam it, sorry Fred. I&#039;m asking a lot of you and I know you&#039;re busy with layout. If you have the time, I&#039;d really like to hear what you think.

Kind regards,

Sebastian.</description>
		<content:encoded><![CDATA[<p>As usual, a generous commentary and retrospective on your success. Thanks for all your advice, and for sharing it.  Can you offer any advice as to how to recognise potentials for a community? I&#8217;ve met some people at conventions who have been enthusiastic about a thing I&#8217;m working on, and I&#8217;ve had a couple of enthusiastic responses from forums members online about the project. I don&#8217;t know if these people are just being nice to me or if they really like the game. That&#8217;s part insecurity and part honesty. Also, even if I do think they&#8217;re being earnest, I don&#8217;t know if their enthusiasm is ephemeral. Can you advise how to recognise a potential member for your community, how to capitalise on that, and what to do to turn a convention enthusiast into an online enthusiast?</p>
<p>I know this is some pretty grass-roots stuff here, stuff you probably don&#8217;t remember having to think about (if you ever did), but even if you don&#8217;t remember I bet you&#8217;d have an opinion worth hearing.</p>
<p>To elaborate and summarise, I&#8217;m trying to encourage a community but when I get positive responses from people I don&#8217;t know what to do with the authors of those responses. I&#8217;m a green-horn, so nobody knows me or trusts me, and I&#8217;m not sure how to represent myself online yet (as in, I think I have represented myself badly in social networks). Should I chase up the enthusiasts and ask them to help me out with my work? How do you go about soliciting without being a bully?</p>
<p>E.g. &#8220;Thanks for coming to the playtest at RandomCon. I really appreciate your contribution and I had a great time. Would you be interested in helping me out from time to time with the rest of the project? I need someone to check if the corrections I&#8217;m making seem like good or bad ideas. Would you be interested in popping onto my website from time to time to help out?&#8221;</p>
<p>Is that the type of thing people want to hear in an email? I mean, I really do need people&#8217;s help, but should I start soliciting it like this or will that just turn people off?</p>
<p>Goddam it, sorry Fred. I&#8217;m asking a lot of you and I know you&#8217;re busy with layout. If you have the time, I&#8217;d really like to hear what you think.</p>
<p>Kind regards,</p>
<p>Sebastian.</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-671</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Mon, 08 Feb 2010 20:22:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-671</guid>
		<description>Yep. That&#039;s part of why I think forums are only warranted in very high traffic cases.</description>
		<content:encoded><![CDATA[<p>Yep. That&#8217;s part of why I think forums are only warranted in very high traffic cases.</p>
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		<title>By: Reverance Pavane</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-670</link>
		<dc:creator>Reverance Pavane</dc:creator>
		<pubDate>Mon, 08 Feb 2010 20:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-670</guid>
		<description>One has to admit one vastly prefers a digested mailing list to a forum, mainly because one doesn&#039;t have to make a conscious decision to attend a forum.  While much more passive in nature than forum activity, it allows me to see the shape of thoughts going through the players of the game at the time and keeps me in contact with the game.  If there is a thread of interest to me  I can participate.  And being digested keeps it fairly manageable  (although it does mean that, in the case of some ultra-fast lists, my own participation comes late in the discussion at hand).

For a forum however you have to remember to visit the forum.  It means that you are getting a much more active group of participants (because they attend the forum in order to participate), but it doesn&#039;t serve to remind me of the existence of the game, and thus it means I&#039;m likely to be distracted by other bright shiny things instead.</description>
		<content:encoded><![CDATA[<p>One has to admit one vastly prefers a digested mailing list to a forum, mainly because one doesn&#8217;t have to make a conscious decision to attend a forum.  While much more passive in nature than forum activity, it allows me to see the shape of thoughts going through the players of the game at the time and keeps me in contact with the game.  If there is a thread of interest to me  I can participate.  And being digested keeps it fairly manageable  (although it does mean that, in the case of some ultra-fast lists, my own participation comes late in the discussion at hand).</p>
<p>For a forum however you have to remember to visit the forum.  It means that you are getting a much more active group of participants (because they attend the forum in order to participate), but it doesn&#8217;t serve to remind me of the existence of the game, and thus it means I&#8217;m likely to be distracted by other bright shiny things instead.</p>
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		<title>By: John Powell</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-669</link>
		<dc:creator>John Powell</dc:creator>
		<pubDate>Mon, 08 Feb 2010 19:54:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-669</guid>
		<description>I&#039;m just here to avoid doing work - don&#039;t flatter yourself! 

;^)</description>
		<content:encoded><![CDATA[<p>I&#8217;m just here to avoid doing work &#8211; don&#8217;t flatter yourself! </p>
<p>;^)</p>
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	<item>
		<title>By: GMSkarka</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-668</link>
		<dc:creator>GMSkarka</dc:creator>
		<pubDate>Mon, 08 Feb 2010 18:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-668</guid>
		<description>Fred, you seriously need to stop posting useful and insightful articles that dovetail with back-burnered issues that I&#039;m currently mulling over.   I read, then things get front-burnered, and I run the risk of getting no actual work done!

Seriously, though:  really interesting.   Thanks for this.</description>
		<content:encoded><![CDATA[<p>Fred, you seriously need to stop posting useful and insightful articles that dovetail with back-burnered issues that I&#8217;m currently mulling over.   I read, then things get front-burnered, and I run the risk of getting no actual work done!</p>
<p>Seriously, though:  really interesting.   Thanks for this.</p>
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	<item>
		<title>By: Tim Gray</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-667</link>
		<dc:creator>Tim Gray</dc:creator>
		<pubDate>Mon, 08 Feb 2010 18:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-667</guid>
		<description>In a separation sense a forum structure would work. But this is a good test case of what Fred is saying - I suspect it wouldn&#039;t be lively enough to exist as a forum. Maybe some blog-type format...

Personally, I haven&#039;t been putting the effort in to making the Silver Branch Yahoo group feel lively. But the products do get some airplay at RPGnet.</description>
		<content:encoded><![CDATA[<p>In a separation sense a forum structure would work. But this is a good test case of what Fred is saying &#8211; I suspect it wouldn&#8217;t be lively enough to exist as a forum. Maybe some blog-type format&#8230;</p>
<p>Personally, I haven&#8217;t been putting the effort in to making the Silver Branch Yahoo group feel lively. But the products do get some airplay at RPGnet.</p>
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	<item>
		<title>By: Brad J. Murray</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-666</link>
		<dc:creator>Brad J. Murray</dc:creator>
		<pubDate>Mon, 08 Feb 2010 17:20:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-666</guid>
		<description>Just want to add that, for small press publishers, you can get part of the way to critical mass for free by leveraging RPG Geek -- it associates a message forum technology with your RPG item and links through your publisher entry to all your other items. That means that anyone guessing where to post about your game, provided they start guessing at RPG Geek, will get it right.

This is super powerful. You don&#039;t do anything but manage your entry and participate in a useful fashion as a member of that pre-existing community. You lose some control but gain, I think, by being just another participant.</description>
		<content:encoded><![CDATA[<p>Just want to add that, for small press publishers, you can get part of the way to critical mass for free by leveraging RPG Geek &#8212; it associates a message forum technology with your RPG item and links through your publisher entry to all your other items. That means that anyone guessing where to post about your game, provided they start guessing at RPG Geek, will get it right.</p>
<p>This is super powerful. You don&#8217;t do anything but manage your entry and participate in a useful fashion as a member of that pre-existing community. You lose some control but gain, I think, by being just another participant.</p>
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	<item>
		<title>By: Chad Underkoffler</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-665</link>
		<dc:creator>Chad Underkoffler</dc:creator>
		<pubDate>Mon, 08 Feb 2010 15:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-665</guid>
		<description>FWIW, you do sum up the situation. My &quot;feel&quot; on how sustainable the centralized PDQ list -- http://groups.yahoo.com/group/pdq-g/ -- is still developing. 

The big problems I foresee about shuttering the individual game-lists are roughly:

1. Just because one likes ZoZ doesn&#039;t mean they&#039;d like T&amp;J, S7S, DI, or MNPR:RPG. (While I&#039;d love cross-pollination, I&#039;m concerned that some fans may be allergic -- that is, if they like superheroes, they don&#039;t want interminable threads about musketeers.)

2. Loss of message archive for each list.

Also, in truth, I haven&#039;t given a full strength push towards the general group yet. Hm. Perhaps that should change.</description>
		<content:encoded><![CDATA[<p>FWIW, you do sum up the situation. My &#8220;feel&#8221; on how sustainable the centralized PDQ list &#8212; <a href="http://groups.yahoo.com/group/pdq-g/" rel="nofollow">http://groups.yahoo.com/group/pdq-g/</a> &#8212; is still developing. </p>
<p>The big problems I foresee about shuttering the individual game-lists are roughly:</p>
<p>1. Just because one likes ZoZ doesn&#8217;t mean they&#8217;d like T&amp;J, S7S, DI, or MNPR:RPG. (While I&#8217;d love cross-pollination, I&#8217;m concerned that some fans may be allergic &#8212; that is, if they like superheroes, they don&#8217;t want interminable threads about musketeers.)</p>
<p>2. Loss of message archive for each list.</p>
<p>Also, in truth, I haven&#8217;t given a full strength push towards the general group yet. Hm. Perhaps that should change.</p>
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	<item>
		<title>By: Stacey</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-664</link>
		<dc:creator>Stacey</dc:creator>
		<pubDate>Mon, 08 Feb 2010 15:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-664</guid>
		<description>There was a lot of really great information here. Thanks!</description>
		<content:encoded><![CDATA[<p>There was a lot of really great information here. Thanks!</p>
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	<item>
		<title>By: Gareth</title>
		<link>http://www.deadlyfredly.com/2010/02/critical-mass/comment-page-1/#comment-663</link>
		<dc:creator>Gareth</dc:creator>
		<pubDate>Mon, 08 Feb 2010 15:14:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=257#comment-663</guid>
		<description>Great stuff. I must dig up your post about tracking mentions of stuff via Google alerts and bookmark both of &#039;em.</description>
		<content:encoded><![CDATA[<p>Great stuff. I must dig up your post about tracking mentions of stuff via Google alerts and bookmark both of &#8216;em.</p>
]]></content:encoded>
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