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	<title>Comments on: Bunt</title>
	<atom:link href="http://www.deadlyfredly.com/2010/01/bunt/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.deadlyfredly.com/2010/01/bunt/</link>
	<description>Gaming. Publishing. Media. Food. Fatherhood.</description>
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		<title>By: Jonathan Walton</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-606</link>
		<dc:creator>Jonathan Walton</dc:creator>
		<pubDate>Thu, 28 Jan 2010 01:43:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-606</guid>
		<description>I&#039;m personally way more interested in publishing-as-practice rather than publishing-as-business and, while I know those are strongly connected in the case of Evil Hat (a publishing business, duh), I would be interested to hear you talk some about the current and future state of game publishing as a place where a diverse number of publishers, many of whom are not really running businesses but doing something else, are participating and what that landscape looks like.</description>
		<content:encoded><![CDATA[<p>I&#8217;m personally way more interested in publishing-as-practice rather than publishing-as-business and, while I know those are strongly connected in the case of Evil Hat (a publishing business, duh), I would be interested to hear you talk some about the current and future state of game publishing as a place where a diverse number of publishers, many of whom are not really running businesses but doing something else, are participating and what that landscape looks like.</p>
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		<title>By: Gerald Cameron</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-591</link>
		<dc:creator>Gerald Cameron</dc:creator>
		<pubDate>Tue, 26 Jan 2010 20:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-591</guid>
		<description>Fred, I&#039;ve heard about how you use interviews in Inspectres instead of the confessional. A post on that would be really cool, since I&#039;ve heard good things and I love Inspectres but also know confessionals are hard for players to get used to.

I bet folks would be curious about any similar twists/variants you use with your favourite RPGs, too.

Thanks.</description>
		<content:encoded><![CDATA[<p>Fred, I&#8217;ve heard about how you use interviews in Inspectres instead of the confessional. A post on that would be really cool, since I&#8217;ve heard good things and I love Inspectres but also know confessionals are hard for players to get used to.</p>
<p>I bet folks would be curious about any similar twists/variants you use with your favourite RPGs, too.</p>
<p>Thanks.</p>
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		<title>By: Daniel M. Perez</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-590</link>
		<dc:creator>Daniel M. Perez</dc:creator>
		<pubDate>Tue, 26 Jan 2010 16:48:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-590</guid>
		<description>I think it&#039;s a fact of the universe now that I need to make it to Origins. Maybe for next year.</description>
		<content:encoded><![CDATA[<p>I think it&#8217;s a fact of the universe now that I need to make it to Origins. Maybe for next year.</p>
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	<item>
		<title>By: Daniel M. Perez</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-589</link>
		<dc:creator>Daniel M. Perez</dc:creator>
		<pubDate>Tue, 26 Jan 2010 16:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-589</guid>
		<description>(As much as I know how this is not in your headspace now due to Dresden/Hero work...)

If we&#039;re going for a wish list: stuff about games/game ideas that aren&#039;t Dresden Files but fleetingly possible future EHP products.

(Bears repeating: see caveat above.)</description>
		<content:encoded><![CDATA[<p>(As much as I know how this is not in your headspace now due to Dresden/Hero work&#8230;)</p>
<p>If we&#8217;re going for a wish list: stuff about games/game ideas that aren&#8217;t Dresden Files but fleetingly possible future EHP products.</p>
<p>(Bears repeating: see caveat above.)</p>
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	</item>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-588</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 26 Jan 2010 16:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-588</guid>
		<description>Ooh, good stuff. I&#039;ll slap those into the brain oven.</description>
		<content:encoded><![CDATA[<p>Ooh, good stuff. I&#8217;ll slap those into the brain oven.</p>
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	</item>
	<item>
		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-587</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 26 Jan 2010 16:44:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-587</guid>
		<description>Thanks! Hopefully I&#039;ll manage to keep this crazy thing going. :)</description>
		<content:encoded><![CDATA[<p>Thanks! Hopefully I&#8217;ll manage to keep this crazy thing going. <img src='http://www.deadlyfredly.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-586</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 26 Jan 2010 16:44:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-586</guid>
		<description>All the more reason why Origins is where it&#039;s at. There&#039;s a lot of sitting at bars, chatting.

At least there CAN be. The second Origins I went to damn near lost the vibe due to an egregious amount of (frankly, unwelcome for me) karaoke in the bar that&#039;s usually reserved for the hanging out and chatting thing.</description>
		<content:encoded><![CDATA[<p>All the more reason why Origins is where it&#8217;s at. There&#8217;s a lot of sitting at bars, chatting.</p>
<p>At least there CAN be. The second Origins I went to damn near lost the vibe due to an egregious amount of (frankly, unwelcome for me) karaoke in the bar that&#8217;s usually reserved for the hanging out and chatting thing.</p>
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	</item>
	<item>
		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-585</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 26 Jan 2010 16:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-585</guid>
		<description>Awesome to hear, all around.</description>
		<content:encoded><![CDATA[<p>Awesome to hear, all around.</p>
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	</item>
	<item>
		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-584</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 26 Jan 2010 16:41:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-584</guid>
		<description>Any aspect or game in particular?</description>
		<content:encoded><![CDATA[<p>Any aspect or game in particular?</p>
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		<title>By: John H</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-583</link>
		<dc:creator>John H</dc:creator>
		<pubDate>Tue, 26 Jan 2010 10:29:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-583</guid>
		<description>I&#039;d really love you to do some blogging about RPG design.</description>
		<content:encoded><![CDATA[<p>I&#8217;d really love you to do some blogging about RPG design.</p>
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		<title>By: Brian Watson</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-582</link>
		<dc:creator>Brian Watson</dc:creator>
		<pubDate>Tue, 26 Jan 2010 03:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-582</guid>
		<description>I read this because of the GMing section in SotC, frankly.  I&#039;m not the main GM in our group, but I&#039;m likely the most popular for one-offs and mini-series.  It&#039;s nice to see a refined version of what I&#039;ve been doing, especially since it&#039;s helped make what I do that much better.

Beyond that, as a professional artist I&#039;m always interested in that side of the business.  A discussion of the rates artists can expect in the indie RPG industry would be great too (I know the rates are generally not high, but that&#039;s never been the point).

So art, writing, game design, layout.  Also recipes and the joys of being a fellow Marylander are always welcome.  Toss in interesting links and it&#039;s all a go.</description>
		<content:encoded><![CDATA[<p>I read this because of the GMing section in SotC, frankly.  I&#8217;m not the main GM in our group, but I&#8217;m likely the most popular for one-offs and mini-series.  It&#8217;s nice to see a refined version of what I&#8217;ve been doing, especially since it&#8217;s helped make what I do that much better.</p>
<p>Beyond that, as a professional artist I&#8217;m always interested in that side of the business.  A discussion of the rates artists can expect in the indie RPG industry would be great too (I know the rates are generally not high, but that&#8217;s never been the point).</p>
<p>So art, writing, game design, layout.  Also recipes and the joys of being a fellow Marylander are always welcome.  Toss in interesting links and it&#8217;s all a go.</p>
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	<item>
		<title>By: Daniel M. Perez</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-581</link>
		<dc:creator>Daniel M. Perez</dc:creator>
		<pubDate>Tue, 26 Jan 2010 02:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-581</guid>
		<description>I come here for the blue hair.  :-)

And for the great insight into our hobby/industry.

And because I honestly like you, so what you say means something to me the same way as if we were sitting at a bar chatting.</description>
		<content:encoded><![CDATA[<p>I come here for the blue hair.  <img src='http://www.deadlyfredly.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>And for the great insight into our hobby/industry.</p>
<p>And because I honestly like you, so what you say means something to me the same way as if we were sitting at a bar chatting.</p>
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		<title>By: JJ</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-580</link>
		<dc:creator>JJ</dc:creator>
		<pubDate>Tue, 26 Jan 2010 01:38:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-580</guid>
		<description>Fred, I appreciate your insights in business, gaming, layout and life. I try to be loud and participate when you strike a chord with something in my mindspace. I enjoy your honesty, enthusiasm and joie de vivre. I look forward to your posts.</description>
		<content:encoded><![CDATA[<p>Fred, I appreciate your insights in business, gaming, layout and life. I try to be loud and participate when you strike a chord with something in my mindspace. I enjoy your honesty, enthusiasm and joie de vivre. I look forward to your posts.</p>
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	<item>
		<title>By: Reverance Pavane</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-579</link>
		<dc:creator>Reverance Pavane</dc:creator>
		<pubDate>Tue, 26 Jan 2010 00:04:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-579</guid>
		<description>You say interesting things. &lt;i&gt;&lt;grin&gt;&lt;/i&gt;

As to what I look forward to, well I do find your look at your own business (both as a publisher and art manager/layout) to be interesting (not that I think I&#039;ll ever really make use of the advice you give personally), and you do raise some interesting points with the philosophy of gaming.

And you wear an Evil Hat! &lt;i&gt;&lt;grin&gt;&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p>You say interesting things. <i>&lt;grin&gt;</i></p>
<p>As to what I look forward to, well I do find your look at your own business (both as a publisher and art manager/layout) to be interesting (not that I think I&#8217;ll ever really make use of the advice you give personally), and you do raise some interesting points with the philosophy of gaming.</p>
<p>And you wear an Evil Hat! <i>&lt;grin&gt;</i></p>
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		<title>By: Alan De Smet</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-578</link>
		<dc:creator>Alan De Smet</dc:creator>
		<pubDate>Mon, 25 Jan 2010 23:13:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-578</guid>
		<description>I&#039;m hear for damn near anything RPG related you&#039;re interested in talking about.  But I enjoy most of your posts.</description>
		<content:encoded><![CDATA[<p>I&#8217;m hear for damn near anything RPG related you&#8217;re interested in talking about.  But I enjoy most of your posts.</p>
]]></content:encoded>
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		<title>By: Mick Bradley</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-577</link>
		<dc:creator>Mick Bradley</dc:creator>
		<pubDate>Mon, 25 Jan 2010 21:38:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-577</guid>
		<description>I like what you have to say, no matter what the topic. Plus chances are generally good that it&#039;ll be a topic of interest to me anyway, and your perspective is always authentic and interesting, so ... I read your blog.</description>
		<content:encoded><![CDATA[<p>I like what you have to say, no matter what the topic. Plus chances are generally good that it&#8217;ll be a topic of interest to me anyway, and your perspective is always authentic and interesting, so &#8230; I read your blog.</p>
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		<title>By: Gamera Spinning</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-576</link>
		<dc:creator>Gamera Spinning</dc:creator>
		<pubDate>Mon, 25 Jan 2010 21:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-576</guid>
		<description>Here&#039;s a couple of things that would interest me:
1) What games are you most excited about right now and why, and by games, that could be tabletop, computer, console, card, board, whatever.
2) More about the nuts and bolts of dividing up Dresden Files into 2 volumes.  Was that inspired by Hero Games 6th Ed.?
3) How has your gaming life changed as a parent?  Do you plan on introducing your child to gaming, and if so, what kind of games do you think will the next generation be playing?  Will they be starting on The Princes Kingdom, Monsters and Other Childish Things and Mouse Guard?</description>
		<content:encoded><![CDATA[<p>Here&#8217;s a couple of things that would interest me:<br />
1) What games are you most excited about right now and why, and by games, that could be tabletop, computer, console, card, board, whatever.<br />
2) More about the nuts and bolts of dividing up Dresden Files into 2 volumes.  Was that inspired by Hero Games 6th Ed.?<br />
3) How has your gaming life changed as a parent?  Do you plan on introducing your child to gaming, and if so, what kind of games do you think will the next generation be playing?  Will they be starting on The Princes Kingdom, Monsters and Other Childish Things and Mouse Guard?</p>
]]></content:encoded>
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		<title>By: Priscellie</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-575</link>
		<dc:creator>Priscellie</dc:creator>
		<pubDate>Mon, 25 Jan 2010 19:56:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-575</guid>
		<description>Did I mention that I made your popover recipe for Christmas lunch?  INSANELY delicious!  My sister ran out and bought a popover pan the next day.  Thanks for your timely sharing of a great recipe!</description>
		<content:encoded><![CDATA[<p>Did I mention that I made your popover recipe for Christmas lunch?  INSANELY delicious!  My sister ran out and bought a popover pan the next day.  Thanks for your timely sharing of a great recipe!</p>
]]></content:encoded>
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		<title>By: Mike Lafferty</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-574</link>
		<dc:creator>Mike Lafferty</dc:creator>
		<pubDate>Mon, 25 Jan 2010 19:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-574</guid>
		<description>You&#039;re an oasis of calm civility and reason in the churning maelstrom of the ever flame-prone rpg-focused internet? Something like that.  

Also - it&#039;s kind of like you&#039;re sort of slowly writing a guidebook about the business and PR side of RPGs and I find those posts the most interesting. (Even though - or maybe especially - because I&#039;m just a dabbler/hobbylancer in that sphere.)

I&#039;d be really interested in reading a post about community-building. Judging by the size and tenaciousness of the Fate and SOTC online legions, you seem to have a knack for something that most everyone else in the business finds very difficult. Although, I suspect that&#039;s not really something that can be described in a useful fashion.</description>
		<content:encoded><![CDATA[<p>You&#8217;re an oasis of calm civility and reason in the churning maelstrom of the ever flame-prone rpg-focused internet? Something like that.  </p>
<p>Also &#8211; it&#8217;s kind of like you&#8217;re sort of slowly writing a guidebook about the business and PR side of RPGs and I find those posts the most interesting. (Even though &#8211; or maybe especially &#8211; because I&#8217;m just a dabbler/hobbylancer in that sphere.)</p>
<p>I&#8217;d be really interested in reading a post about community-building. Judging by the size and tenaciousness of the Fate and SOTC online legions, you seem to have a knack for something that most everyone else in the business finds very difficult. Although, I suspect that&#8217;s not really something that can be described in a useful fashion.</p>
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		<title>By: Arashinomoui</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-573</link>
		<dc:creator>Arashinomoui</dc:creator>
		<pubDate>Mon, 25 Jan 2010 19:35:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-573</guid>
		<description>Started because of Dresden Files RPG. Continued following because of the analysis of the business side of the RPG publishing hits my gaming geek and business geek buttons; and lastly, you are about 2 steps removed from a couple of my friends circles.</description>
		<content:encoded><![CDATA[<p>Started because of Dresden Files RPG. Continued following because of the analysis of the business side of the RPG publishing hits my gaming geek and business geek buttons; and lastly, you are about 2 steps removed from a couple of my friends circles.</p>
]]></content:encoded>
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		<title>By: Fred Hicks</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-572</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Mon, 25 Jan 2010 19:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-572</guid>
		<description>My mother&#039;s banana bread is something I&#039;ve been meaning to put up here. Gotta consult the wife -- she&#039;s become expert at it.</description>
		<content:encoded><![CDATA[<p>My mother&#8217;s banana bread is something I&#8217;ve been meaning to put up here. Gotta consult the wife &#8212; she&#8217;s become expert at it.</p>
]]></content:encoded>
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		<title>By: Chuck</title>
		<link>http://www.deadlyfredly.com/2010/01/bunt/comment-page-1/#comment-571</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Mon, 25 Jan 2010 19:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlyfredly.com/?p=242#comment-571</guid>
		<description>RECIPES NOM NOM NOM.

I mean, other stuff, too.

-- c.</description>
		<content:encoded><![CDATA[<p>RECIPES NOM NOM NOM.</p>
<p>I mean, other stuff, too.</p>
<p>&#8211; c.</p>
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